psrdata.h! all our stuff put into a file. could include other people's stuff too.
goodroms can include a breakpoint where the .sav will be written to disk, or -1 for no breakpoint. this is to prevent crashes from losing sram data players expected to have saved
GBP's consistent disabled-sram behaviour is now emulated. the behaviour is similar to other platforms, but their pulls from the system bus sometimes sets extra bits
psrdata.h! all our stuff put into a file. could include other people's stuff too.
goodroms can include a breakpoint where the .sav will be written to disk, or -1 for no breakpoint. this is to prevent crashes from losing sram data players expected to have saved
GBP's consistent disabled-sram behaviour is now emulated. the behaviour is similar to other platforms, but their pulls from the system bus sometimes sets extra bits