Closed Sil3ntStorm closed 5 years ago
I got the same error. Is any body working on this @BrunnerLivio ? I rely on this repo to update my database.
I am currently super busy. Do not know when I have time for this. I highly encourage you to fix it your self though. Otherwise you'll have to wait earliest mid next week.
I apologize, I wrote that message in haste. I'm just a little frustrated. I appreciate the work that you guys put into this repo and did not mean it to sound like I don't.
I can of course try to take a look at this, but I'm not really familiar with the code. It would probably take me until next week to even figure it out.
@Drexlin Do not worry, I did not pick it up badly :) I agree, as a good maintainer I should look into these kinds of things, but handling a full time job and several Github repositories I contribute to is not easy and really time consuming. I still want to have some free time :tada:
Your choice whether you wait for me to fix it, or do it yourself...
would certainly try, but I don't have the slightest idea how this stuff works, and so far any attempts have failed to even get it running with debug in VS Code. First it complains about a bunch of files being there, which are apparently magically generated somehow on each debug session (and have to be deleted), then it complains about not finding things for no apparent reason...
Guess I'll have to wait for someone that understands the magic to find some time to fix this.
I was trying to look into it as well, and was able to get the first error to go away by adding a check for undefined, but then just got an error for something else that was undefined. It appears that objects are being used without checking that they are initialized?
Currently working on #43.
Got interrupted again, can not do it today, but at least there is a pokemon.json file being generated. But did not update any tests, nor the translation files are updated..
I snagged the pokemon.json file from your commit, and that seems to work in my app at least, so thank you for getting that done @BrunnerLivio !
Thanks @BrunnerLivio , I was able to use the new pokemon.json as well.
I was able to make some progress on the issue however. I'm not sure if the issue is with this repo or the gamemaster repo. Cherubi's evolution branch look like the following:
"evolutionBranch": [{
"evolution": "CHERRIM",
"candyCost": 50,
"form": "CHERRIM_OVERCAST"
}, {
"evolution": "CHERRIM",
"candyCost": 50,
"form": "CHERRIM_SUNNY"
}, {
"candyCost": 50
}, {
"candyCost": 50
}],
The last 2 entries are not needed, not sure why they are there. But if you remove them, the resulting gamemaster file works fine. Hope this helps!
@Drexlin exactly, that is what caused the error obviously. I’ll investigate further into this, maybe the game master data itself was corrupted..
Seems like the Pokemon GO translation assets are not updated yet. See issue here. I want to wait until it is released, before I merge #43
Using docker building manually from current master, then running it produces the following errors: