Closed C0rupted closed 2 years ago
I think you can simply git clone it and do the changes you want. Forking is not necessary, but useful of you want to pull request changes to the official repo. If you want updates, you can simply git fetch and merge.
To install your custom version you can use python setup.py develop
or have it in your project as you suggested.
Yes. Thank you for your help, but are there any certain rules I need to follow doing this, with the MIT licence and all? Vitrix is open source I'd like to point out.
Hi, I'm making an FPS videogame in python called Vitrix. I am planning to make a seperate folder in the source tree for the engine. I also plan to make a few edits for some bug fixes and extra classes. I was wondering how the forking process would work. I don't know about every part of the licence system, so I'm unsure how to proceed with this. Any guidance is appreciated.