Closed Dinorigami-SLHIIDE-dev closed 3 months ago
That's not good. I can probably help but haven't ran across these issues myself. Can you create a MRE Minimal Reproducible Example (and build it into an .exe). Then I can build the same one over here and try to diagnose.
I managed to solve it . The auto-py-to-exe did not use the same python version (v3.11.2) as the Visual Studio Code interpreter and some functions were probably not supported in python 3.10.
I made a game using Ursina, followed this guide to convert my game to EXE format using auto-py-to-exe. This is what the game looks like when I run my script on VS Code :![image](https://github.com/pokepetter/ursina/assets/135609438/d2778054-93bb-4443-ab31-cbf74dd6eaa2)
Unfortunately, the .alpha property of entities does not seem to work and the icons of button entities are flattened and are not well-positioned.
Also we cant change the "enabled" property in mid-game, it is only set at the beginning and does not seem to be changed.
Any ideas?