Closed polac24 closed 5 years ago
Hey @polac24, because we don't have ABI stability in Swift yet, we need to create two different bundles, one for Xcode 9 and one for Xcode 10. To use InjectionIII with Xcode 10 you should load the following bundle:
Bundle(path: "/Applications/InjectionIII.app/Contents/Resources/iOSInjection10.bundle")?.load()
We have updated the README to include these instructions - https://github.com/johnno1962/InjectionIII
Sure, the fact that InjectionTDD loads tvOS bundle(note error message) when trying to work on iphone’s simulator, is a bug. I didn’t have time to investigate why during review it worked well but after a merge I still get such error. On Mon, 29 Oct 2018 at 07:22, Christoffer Winterkvist < notifications@github.com> wrote:
Hey @polac24 https://github.com/polac24, because we don't have ABI stability in Swift yet, we need to create two different bundles, one for Xcode 9 and one for Xcode 10. To use InjectionIII with Xcode 10 you should load the following bundle:
Bundle(path: "/Applications/InjectionIII.app/Contents/Resources/iOSInjection10.bundle")?.load()
We have updated the README to include these instructions - https://github.com/johnno1962/InjectionIII
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@polac24 I can probably take a look at it and make a PR :) I think we need to revise the preprocessors. I'll keep you posted!
@polac24 I made a PR for you :)
When trying to use InjectionTDD with InjectionIII installed on Xcode10, simulator for XR such error logs to a console: