Closed ori-sky closed 8 years ago
This issue can be broken down into steps, each of which could perhaps be opened as its own issue.
Key
in constant time. Ideally, input states should be stored in a generic structure similar to engine Storage
, as we don't want to hard-code input structures into the engine state for every future possible source of input. Doing this generically will also, again, allow us to use it for other purposes in the future.
The engine requires input capabilities and the ability to act on inputs; for example, exiting when the escape key is pressed.