polyvalord / extcaves

extcaves minecraft mod
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Suggestion for dungeons #6

Closed vicitafirea closed 10 months ago

vicitafirea commented 5 years ago

2019-10-14_11 34 59 2019-10-14_11 36 05 2019-10-14_13 07 50

I've installed recently the mod "Yung's Better Caves" and altough it helped a lot about my previous issue of speleothems blocking the path of mobs (because these spawn scattered a lot more), it also made the dungeons spawn half above the air more often. I suggest changing the worldgen to check if the floor area (of the potential dungeon) is entirely solid.

vicitafirea commented 5 years ago

Another suggestion: there could be another check before generation to see if there's a dungeon/cabin nearby. Simply to make structures don't spawn so attached (a lot of times I've seen a cabin and dungeon very near to each other). Adding this to the config would make it even better.

polyvalord commented 5 years ago

The floor area under structures was checked originally. But it was making the structures insanely rares even with a high spawn rate. I'll try to answer those suggestions.

polyvalord commented 5 years ago

Since the last version cabins and dungeons spawn properly ! But they still can generate too close aww.