pombreda / bullet

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gContactProcessedCallback is not called for collisions involving concave shapes #782

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A simple fix is to add a call to refreshContactPoints at the end of 
btGImpactCollisionAlgorithm::processCollision if m_manifoldPtr is not null.

Original issue reported on code.google.com by cameronw...@gmail.com on 17 Dec 2013 at 10:25

GoogleCodeExporter commented 9 years ago
moved to https://github.com/bulletphysics/bullet3/issues/68

Original comment by erwin.coumans on 30 Mar 2014 at 5:19