What steps will reproduce the problem?
Trying to create pixels_alpha:
1. From ARGB lil-endian surface.
2. From RGBA big-endian surface.
What is the expected output? What do you see instead?
Unfortunately, it's rare case (common case is RGBA lil-endian), but it's
obvious from source code that instead of properly working, this should raise an
erroneous ValueError ("unsupported colormasks for alpha reference array").
Rather bad, I guess.
What version of the product are you using? On what operating system?
pygame2 SDL12 branch, 26:8196387fc5b5 changeset on Debian Wheezy with
Linux 3.2.0-2-amd64 #1 SMP.
Please provide any additional information below.
Original issue reported on code.google.com by alex0pla...@gmail.com on 27 May 2012 at 10:31
Original issue reported on code.google.com by
alex0pla...@gmail.com
on 27 May 2012 at 10:31