Took out mass recreation of characteristics that data binding couldn’t keep up with.
Also added a handy way of getting characteristics without having to know when it was added to the list. In order to do this I had to add fake uuid's because that's the key in my map.
Took out mass recreation of characteristics that data binding couldn’t keep up with. Also added a handy way of getting characteristics without having to know when it was added to the list. In order to do this I had to add fake uuid's because that's the key in my map.