tyrant (neutral? maybe evil): the tyrant knows all evil roles. each turn, they can either kill or save someone (save also stops the target from being exiled in addition to dying). there is a 70% chance what you want will happen, but if it will happen, nothing can stop it. if it doesn’t happen three times in a row, you become a villager
tyrant (neutral? maybe evil): the tyrant knows all evil roles. each turn, they can either kill or save someone (save also stops the target from being exiled in addition to dying). there is a 70% chance what you want will happen, but if it will happen, nothing can stop it. if it doesn’t happen three times in a row, you become a villager
only appears in games with 2+ evil roles