bard (evil): the bard is a seemingly harmless musician who plays tunes outside shops and taverns.. but little do the villagers know that the bard is manipulative and dangerous. as such, the bard appears to seers and detectives as a villager- because it's too much of a hassle to count just one person as their own thing, right?
the bard can choose one target to hypnotize each night. this turns the person evil and makes them kill their target. unfortunately, as these villagers are less skilled murderers, their success rate falls only around 50%. however, being fazed from what they'd done, the bard's target will be unable to do work the next night.
the bard is a much more passive evil role, so i think the bard should only spawn in games where there is another evil role.
bard (evil): the bard is a seemingly harmless musician who plays tunes outside shops and taverns.. but little do the villagers know that the bard is manipulative and dangerous. as such, the bard appears to seers and detectives as a villager- because it's too much of a hassle to count just one person as their own thing, right?
the bard can choose one target to hypnotize each night. this turns the person evil and makes them kill their target. unfortunately, as these villagers are less skilled murderers, their success rate falls only around 50%. however, being fazed from what they'd done, the bard's target will be unable to do work the next night.
the bard is a much more passive evil role, so i think the bard should only spawn in games where there is another evil role.