Closed hsandt closed 1 year ago
As a side note, I tried to keep whitespaces in big blocks but not between big blocks. However the formatting rule is not too clear. May I strip all whitespaces next time, using the text_editor/behavior/files/trim_trailing_whitespace_on_save setting?
Dang, that was fast! Thanks, I'll take a look.
For the formatting, you can go just ahead and strip, I think that'll be better too.
LGTM! I'll merge now so I can update the addon on the asset library as soon as possible.
As for the formatting, you can create another PR or just wait until next time. I'll actually add you as a collaborator since you've contributed a lot and you probably use this addon more than me now xD. If are okay with that, then you're free to format or add other features (or still create PRs if you prefer).
Thanks, I accepted the invite. I'll format next time I do some changes.
You're right, I'm using the importer a lot, it really improves my workflow when working directly from a spritesheet and tuning the FPS. If I have an idea for another feature (like hybrid track preserve mode), I'll open an issue and start working on it.
For demonstration, set the Frame Duration of the first two frames of the attack animation to x1.5
Fixes #5