pop-os / cosmic-randr

Library and utility for displaying and configuring Wayland outputs
Mozilla Public License 2.0
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Wrong physical size #29

Closed rompetomp closed 1 month ago

rompetomp commented 1 month ago

I use a 42" LG C2 (4K) as a monitor. When I check cosmic display settings, it shows the monitor as a 72.3" monitor? image

After some research I found out that this project exists, and when I run cosmic-randr list, the output is this:

  Physical Size: 1600 x 900 mm

Which is way too high. The dimensions of the screen itself are 932 x 540mm (with bezels).

Is there a way to let cosmic-randr that this value needs to change, and if so, how?

Thanks in advance

Drakulix commented 1 month ago

This value is read from the EDID of the monitor, which is nothing cosmic has control over. There might be some settings in your TV to change what is reported here. The good news is apart from the reported size and the initial scaling value cosmic chooses, a wrong value has no effect on any functionality.

rompetomp commented 1 month ago

The good news is apart from the reported size and the initial scaling value cosmic chooses, a wrong value has no effect on any functionality.

Are you sure about that? When I run a game through proton, or something like battle.net, the window is really small, and the game runs at a way higher resolution than 4k (I can't check right now, because I'm not at my PC). This is when I enable the new option of Wayland application being run at native resolution.

mmstick commented 1 month ago

A pixel is a pixel regardless of the reported physical dimensions of the display.