pop-os / pop

A project for managing all Pop!_OS sources
https://system76.com/pop
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Graphical Problems while using AMD cpu with integrated gpu. #1201

Closed AKA-Beastmaster closed 4 years ago

AKA-Beastmaster commented 4 years ago

Distribution (run cat /etc/os-release): NAME="Pop!_OS" VERSION="20.04 LTS" ID=pop ID_LIKE="ubuntu debian" PRETTY_NAME="Pop!_OS 20.04 LTS" VERSION_ID="20.04" HOME_URL="https://pop.system76.com" SUPPORT_URL="https://support.system76.com" BUG_REPORT_URL="https://github.com/pop-os/pop/issues" PRIVACY_POLICY_URL="https://system76.com/privacy" VERSION_CODENAME=focal UBUNTU_CODENAME=focal LOGO=distributor-logo-pop-os

Related Application and/or Package Version (run apt policy $PACKAGE NAME): This applies to any native Linux game

Issue/Bug Description: When playing video games, the in-game textures appear torn. There also other numerous graphical issues, like there being black flickering areas at the edges of in-game objects

Steps to reproduce (if you know): Use a system with an 'Athlon 3000g' with it's integrated graphics. Make sure you're using 'amdgpu' driver. Then play any native Linux game.

Expected behavior: The game should work normally

Other Notes: Windows games running through Wine, work perfectly fine

PC specs:

PCPartPicker part List: https://pcpartpicker.com/list/vC6pf9

CPU: AMD Athlon 3000G 3.5 GHz Dual-Core Processor Motherboard: MSI B450M PRO-M2 MAX Micro ATX AM4 Motherboard
Memory: Corsair Vengeance LPX 8 GB (1 x 8 GB) DDR4-2666 CL16 Memory
Storage: Team MS30 512 GB M.2-2280 Solid State Drive
Case: Thermaltake Versa H18 MicroATX Mini Tower Case
Power Supply: Thermaltake Smart Series 430 W 80+ Certified ATX Power Supply

mmstick commented 4 years ago

There's no guarantee that games run through wine will render correctly. Check with ProtonDB / WineHQ for workarounds required. It's not uncommon for games to have these issues — especially when using OpenGL for rendering instead of Vulkan.

AKA-Beastmaster commented 4 years ago

There's no guarantee that games run through wine will render correctly. Check with ProtonDB / WineHQ for workarounds required. It's not uncommon for games to have these issues — especially when using OpenGL for rendering instead of Vulkan.

Oh yeah right, I probably should have updated this issue. I found a solution with these to posts: https://www.reddit.com/r/archlinux/comments/gbg0ou/psa_workaround_for_ryzen3mesa20_opengl_glitches/?utm_source=share&utm_medium=web2x&context=3

https://www.reddit.com/r/linux_gaming/comments/i38fkz/graphical_issues_with_amd_integrated_graphics/?utm_source=share&utm_medium=web2x&context=3