Closed moesnow closed 7 months ago
As mentioned in many prior issues, this is better suited for add-ons (and some already exist for this). World gen shouldn't be causing a huge performance impact anyways, so 99% of the time you should not need this though.
As such, not planned.
Is it possible to add an option similar to bluemap's player-render-limit, perhaps called player-pre-generate-limit? It should only continue running when the number of players is less than the set value, which can help avoid impacting game performance.