This fixes a bug preventing players from respawning at their respawn position if that respawn position is outside the previous world the player was in.
For example, if the player dies in the nether, and the nether has a border set to 1000, if the player's respawn position is above 1000, even if it's inside the respawning world's border, then it'll prevent the player from respawning there. This PR fixes that behavior.
This fixes a bug preventing players from respawning at their respawn position if that respawn position is outside the previous world the player was in.
For example, if the player dies in the nether, and the nether has a border set to 1000, if the player's respawn position is above 1000, even if it's inside the respawning world's border, then it'll prevent the player from respawning there. This PR fixes that behavior.