popcron / gizmos

Used for drawing runtime gizmos in builds and editor (Unity3D)
MIT License
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Some materials turns back to its original(pink) when project is reopened or sometime on scene reloading in Universal Rendering pipeline Unity 2019.3.0f6. #17

Closed sohailzaheer closed 4 years ago

sohailzaheer commented 4 years ago

Anyone else facing the same issue or I'm making the mistake?? It only for some materials other materials are perfectly fine, but some materials have to be converted every time when I reopen the project.

popcron commented 4 years ago

How exactly is this related to the gizmos package?

sohailzaheer commented 4 years ago

The problem solved, I extract the materials from the model and then convert it to URP, it works fine.