popojan / goban

3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader
https://hraj.si/goban
GNU General Public License v3.0
47 stars 3 forks source link

Configurable komi #17

Closed popojan closed 4 years ago

popojan commented 4 years ago

Quick fix needed while waiting for GUI redesign Based on lightvector/katago#224.

lj739 commented 4 years ago

Version 24. 2. 2019 can't undo, version 13. 12. 2018 is ok.

popojan commented 4 years ago

Version 24. 2. 2019 can't undo, version 13. 12. 2018 is ok.

Thanks for reporting, see issue #18.

In the meantime, please try private build hraj.si/goban/goban_2020-05-15_lj739.zip. You can choose komi from drop down list defined in data/gui/goban.rml. (Got some difficulties styling text input field in rocketLib). Switching engines is now done using drop down lists as well.

The build is not thoroughly tested, subsequent bug reports are welcome :)

lj739 commented 4 years ago

Great job. But undo function still not working. When I was playing as black, pressing u key to undo a move, a  black stone and a white stone withdrawn, now it should be the turn of black, but white player took a move instead, and the white engine became abnormal after it usurped this step.

popojan commented 4 years ago

But undo function still not working.

Meant to do it later, sorry. Fixed now, I hope. Published a tiny update at hraj.si/goban website.

lj739 commented 4 years ago

fixed. many thanks.

------------------ 原始邮件 ------------------ 发件人: "Jan Popelka"<notifications@github.com>; 发送时间: 2020年5月15日(星期五) 晚上7:59 收件人: "popojan/goban"<goban@noreply.github.com>; 抄送: "费而隐"<909417887@qq.com>;"Comment"<comment@noreply.github.com>; 主题: Re: [popojan/goban] Configurable komi (#17)

But undo function still not working.

Meant to do it later, sorry. Fixed now, I hope. Published a tiny update at hraj.si/goban website.

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popojan commented 4 years ago

You are welcome! Please edit data/gui/goban.rml to include your favorite komis. One day you will be able to type the value directly in the GUI.