popojan / goban

3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader
https://hraj.si/goban
GNU General Public License v3.0
47 stars 3 forks source link

Seem graphic broken in my computer #4

Closed pangafu closed 4 years ago

pangafu commented 5 years ago

goban

My computer: 1050 notebook(xps) + 391.35 drivers

pangafu commented 5 years ago

update to driver 417.01, image still broken

pangafu commented 5 years ago

I found probem.. the default graphic card program use is 0, but my graphic card 0 is intel card. I change the default graphic card to nvidia 1050, the problem solved!

popojan commented 5 years ago

strange artifacts, the shader should work even on integrated intel graphics as long as #version 300 es shader language profile is supported shall we trace the problem?

popojan commented 4 years ago

Quick workaround is to increase fragment and vertex shader float precision to: precision highp float; See #22.