For images with Alpha Channel like GIF's, PNG, TGA, etc... Maybe even 256 color indexed BMP where the last color is placeholder for alpha (this is from Half Life GoldSrc engine that's using such bitmaps to achieve a "1bit" transparency level in-game. Would be nice for all those still modding for HL or HL mods to have an actual picture viewer to directly view "textures" outside of the Model Viewer. Just a thought... :D)
For images with Alpha Channel like GIF's, PNG, TGA, etc... Maybe even 256 color indexed BMP where the last color is placeholder for alpha (this is from Half Life GoldSrc engine that's using such bitmaps to achieve a "1bit" transparency level in-game. Would be nice for all those still modding for HL or HL mods to have an actual picture viewer to directly view "textures" outside of the Model Viewer. Just a thought... :D)