popstarfreas / DG-TS

Dark Gaming's Terraria Server
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More Abilities In Zombies #44

Closed DavidCo113 closed 4 years ago

DavidCo113 commented 5 years ago

Ability Reminder Message

There should be a message that appears when a round starts that says something like: ("don't forget to select an ability!"[insert list of abilities here])

Ability Suggestions

The abilities I think should be added are below this section. Each ability should only be activated on round 10 and should require 10000 points to upgrade. They should be upgraded via /upgrade and players should be reminded, on round 10, i.e. "say /upgrade to upgrade ability to ", [insert upgraded ability name here], " buy for 10000 points, lasts for only this round").

Health Insurance

S S

Summons the nurse who instead of money uses points and has an inventory button that opens her inventory to give her things bought from the nurse's boyfriend. Requires points to summon, can revive the player for points by double pressing s.

W W

Summons the nurse's boyfriend who is a merchant who sells armor and weapons that only the nurse can use in trade for points, can be summoned free of cost, upgrade of self repair.

Soul Stealer

Soul stealer (when pressing s twice deals 100 damage to the nearest player with the most health/defense and scatters 20 ectoplasm around the map that increase max health by 10 when picked up, upgrade of shaman)

Turret

Turret (summons ballistas, tier 1-3 = tier 1 ballista, tier 4-5 = tier 2 ballista, tier 6+ tier 3 ballista, does insane damage, needs to recharge overtime, has the same type options sentries have, upgrade of sentry)

Atomic Bomb

Tiny atomic bomb (acts like a grenade, looks like a red grenade, does 1000 damage, takes 2 minutes to recharge, upgrade of barrage)

Point Warp

Point warp (does the same thing as time warp but pressing p twice makes coins fall out of the sky, copper = 10, silver = 100, gold = 1000, platinum = 10000, takes 2 minutes to recharge coin rain, upgrade of time warp)

popstarfreas commented 5 years ago

Thank you for the suggestion.

Avoid proper case (Each Word Starts With A Capital) please. Try to format your suggestion better too, so it is more readable. I fixed the capitalisation and formatted it somewhat, but it's still annoying to read. Your suggestion is also composed of multiple different suggestions, each separate suggestion needs to be its own issue, otherwise it cannot be properly tagged or closed. Also why lasts for only this round?

Health Insurance

Soul Stealer

Turret

Point Warp

DavidCo113 commented 5 years ago

The nurse's inventory will be like a chest menu. Inventory photo: Inventory Shop photo: Shop The armor could be shown with teleporting invisible sentries and also attack with them. The hearts heal health equal to how many are stacked (for example 10 in one stack heals 10 health). Life crystals heal all health. Right Click To See Price. Right now I'm not at my computer so I won't be able to show how it will work.

The map used in the photos is Builders Workshop from Curseforge

Arthri commented 5 years ago

Abilities that activate at Round 10 would very much kill sentry farming and make certain sentries completely obsolete, the way it is now is nicer.

The Soul Stealer will be quite an abusable ability endgame if the lobby has a tank class due to damage reduction, and if the lobby has multiple tanks with paladin's shield damage reduction will completely minimize the damage.

A tiny tweak to the atomic bomb, it will inflict poison, confusion, ichor(for lowered defense cause by confusion)[due to radioactive poisoning] to any player at a 10 block radius of detonation, the radius will increase as the bomb gets more powerful