porech / engarde

A go network utility to create a reliable IP tunnel over multiple connections
GNU General Public License v2.0
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Adding bonding capabilities #89

Open dakser opened 6 months ago

dakser commented 6 months ago

Hi, do you think could be possible to add bonding capabilities to engarde? What do you think about this code?

Server: // Import necessary packages

// Define a struct for storing bonded interfaces type BondedInterfaces struct { Interfaces []*net.UDPConn }

// Initialize bonded interfaces var bondedInterfaces BondedInterfaces

// Function to bond multiple network interfaces func bondInterfaces() { // Add code to initialize and bind multiple network interfaces // For example, iterate through available interfaces and create UDP connections // Store these connections in bondedInterfaces.Interfaces slice }

// Function to distribute outgoing traffic across bonded interfaces func distributeTraffic(data []byte) { // Iterate through bonded interfaces and send data over each interface for , conn := range bondedInterfaces.Interfaces { , err := conn.Write(data) if err != nil { log.Warn("Error writing to bonded interface:", err) } } }

// Modify main function to include bonding func main() { // Initialize bonded interfaces bondInterfaces()

// Add other existing logic...

// Modify the existing send function to distribute traffic
go receiveFromClientBonded(ClientSocket, WireguardSocket, WireguardAddr)

}

// Modify existing send function to include bonding capabilities func receiveFromClientBonded(socket, wgSocket net.UDPConn, wgAddr net.UDPAddr) { buffer := make([]byte, 1500) for { n, srcAddr, err := socket.ReadFromUDP(buffer) if err != nil { log.Warn("Error reading from client") continue }

    // Distribute traffic across bonded interfaces
    go distributeTraffic(buffer[:n])
}

}

Client: // Import necessary packages

// Modify main function to include bonding func main() { // Initialize bonded interfaces bondInterfaces()

// Add other existing logic...

// Modify the existing receive function to handle bonded interfaces
go receiveFromWireguardBonded(WireguardSocket, &WireguardAddr)

}

// Modify existing receive function to handle bonded interfaces func receiveFromWireguardBonded(wgsock *net.UDPConn, sourceAddr *net.UDPAddr) { buffer := make([]byte, 1500) for { n, srcAddr, err := wgsock.ReadFromUDP(buffer) if err != nil { log.Warn("Error reading from Wireguard") continue } sourceAddr = srcAddr

    // Send received data to client application
    sendToClientBonded(buffer[:n])
}

}

// Function to send data to client application over bonded interfaces func sendToClientBonded(data []byte) { // Add code to send data to client application over bonded interfaces // For example, distribute data across bonded connections }