porisius / FicsitRemoteMonitoring

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Objects have the same fully qualified name but different paths (JsonBlueprint) #104

Closed derpierre65 closed 2 weeks ago

derpierre65 commented 2 weeks ago

I don't know why this is happening now. I usually quit my game 99% of the time with alt + F4, and a few hours ago, I could no longer start the game with the mod. I get an immediate game crash, tried with version 1.0.10 and 1.0.11 "pre-release". Is there a workaround to fix this issue, or have you encountered this problem before?

Here’s the complete FactoryGame.log: FactoryGame.log

derpierre65 commented 2 weeks ago

After a few hours, I finally found the problem. I’m not sure if it was an issue with Alpakit or the Satisfactory Mod Manager, but the FicsitRemoteMonitoring binaries were copied into the FactoryGame/Binaries/Win64 folder instead of the FactoryGame/Mods/Ficsit.../Binaries/Win64 folder. I will try to see if I can reproduce the issue.