post-kerbin-mining-corporation / FarFutureTechnologies

Adds speculative, far-off technologies for mining, propulsion and power generation to Kerbal Space Program
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Disabling "Antimatter Costs Science" in diffculity setting won't work #200

Closed randomguyingithub closed 1 month ago

randomguyingithub commented 1 month ago

KSP_x64_2410171747_tPX8M KSP_x64_2410171747_lSl25

Tested both disabling during creating new save and during ingame. The game still asking for science point. Clicking tick button won't load antimatter due to lack of science point.

Other info: Science mode, used Cheat console to unlock all tech for quick reproduction

KSP + Player log + module manager cache: fftreport.zip

ChrisAdderley commented 1 month ago

Fixed in 1.4.2, the setting was only working in Career.