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potatoengine
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potato
Hobby C++ game engine
MIT License
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Various imgui fixes and tweaks
#310
Closed
seanmiddleditch
closed
2 years ago
seanmiddleditch
commented
2 years ago
Style tweaks to editor windows and panels
Removed redundant SDL code (implemented in default backend)
Fix: docking an editor window with another no longer causes overlay artefacts
Fix: undocking windows is smooth and continuous
Refactor panel layout configuration (implementation is gross)
Disallow splitting top-level editor windows
Fix: bug allowing content node of Asset Browser to become undocked
Added a Panels/Reset Layout menu option for all editor windows
Fix: activate new editor windows so menu bar is updated
Windows can only be dragged from the titlebar
Changed default panel layout for Scene Editor