Closed potatolain closed 10 years ago
Originally by asofold; imported from Redmine.
I wanted to note, that sometimes chunks do get loaded, but dont arrive at the client before the teleport happens, resulting in spazzing.
One could counter that by sending a block change to the player with the first solid block underneath the destination location.
Matter of taste: maybe the first solid block underneath, maybe sending the first block underneath would solve most cases.
Added in 2.2.7
Originally by asofold; imported from Redmine.
I wanted to note, that sometimes chunks do get loaded, but dont arrive at the client before the teleport happens, resulting in spazzing.
One could counter that by sending a block change to the player with the first solid block underneath the destination location.
Matter of taste: maybe the first solid block underneath, maybe sending the first block underneath would solve most cases.