potatomushclient / potato

A Graphical MUSH Client for Windows, Linux and Mac OS X -
http://www.potatomushclient.com
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Auto-mapping of the world #180

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
This is more of a feature handy for MUDs, though I can imagine it being 
convenient for MUSH'es as well. Lord knows I lose track of where I am in the 
game-world often enough.

Now, what I was thinking... Is that you'd "start" the auto-mapping feature, and 
then roam the world, while the client registers exits and room names and places 
them in a "map" of sorts, that's easily able to be consulted afterwards. 
Something like the screenshot I attached here. The client could then indicate 
what the current room is you're in. 
You could go even further, and allow the user to arrange the rooms in the grid 
himself, link the rooms, add notes, ... You could even allow these maps to be 
exported/imported (to some XML file), so they could be shared among users.

I know, it's a pretty big enhancement, and I'm not sure how feasible it even is 
or how many others would find it convenient as well. It implies being able to 
detect exits, and I fear I lack the insight into the client <=> MUSH 
interaction to determine whether that is possible or not.
Just throwing it out there... Maybe for Potato v3... ;)

Rolly

Original issue reported on code.google.com by wiretrip...@gmail.com on 29 Jun 2011 at 8:07

Attachments:

GoogleCodeExporter commented 9 years ago
Not much chance any time soon, but I won't rule it out from ever happening ;)

Original comment by mike@keyboardzombie.com on 9 Aug 2011 at 9:33

GoogleCodeExporter commented 9 years ago

Original comment by mike@keyboardzombie.com on 15 Aug 2011 at 2:26