A game based on spell customization. Players will be given a series of challenges and must figure out the appropriate spell to overcome the challenge. The challenge may be solved in various ways similar to Zachatronic style games. Players can optimize in different ways based on their own personal preferences.
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Discussion: Do we want to only support WebGL 2 so that we can use Linear color space? #15
XROSUI is currently using Linear. Though I would need to check if we NEED linear space.
Might be easier to just move it to Gamma for performance