powenyao / SpellCrafter

A game based on spell customization. Players will be given a series of challenges and must figure out the appropriate spell to overcome the challenge. The challenge may be solved in various ways similar to Zachatronic style games. Players can optimize in different ways based on their own personal preferences.
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Terrain #19

Open powenyao opened 1 year ago

powenyao commented 1 year ago

https://docs.unity3d.com/Manual/script-Terrain.html

https://www.youtube.com/watch?v=smnLYvF40s4

VinayGupta23 commented 1 year ago

There's one more quick option btw, we can just use a 2D texture on a large plane in the background. Performance is guaranteed, but looks may not be.

powenyao commented 1 year ago

@tyang863 if you want to help, can try to learn to use the terrain system and draw something that resembles the "mountain" we have in SSS.

SSS uses a model that's blown up to be really big and I think the performance isn't great. We can see if using the terrain system is better for performance.