Open powenyao opened 1 year ago
There's one more quick option btw, we can just use a 2D texture on a large plane in the background. Performance is guaranteed, but looks may not be.
@tyang863 if you want to help, can try to learn to use the terrain system and draw something that resembles the "mountain" we have in SSS.
SSS uses a model that's blown up to be really big and I think the performance isn't great. We can see if using the terrain system is better for performance.
https://docs.unity3d.com/Manual/script-Terrain.html
https://www.youtube.com/watch?v=smnLYvF40s4