powenyao / SpellCrafter

A game based on spell customization. Players will be given a series of challenges and must figure out the appropriate spell to overcome the challenge. The challenge may be solved in various ways similar to Zachatronic style games. Players can optimize in different ways based on their own personal preferences.
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Spell component to concentrate HP #4

Closed VinayGupta23 closed 1 year ago

VinayGupta23 commented 1 year ago

Increase the spell's HP by a constant pre-determined factor.

powenyao commented 1 year ago

for now, we simply increase the spell's damage by 2x as defined in the static class/variable SpellComponentReference.cs

We can modify it for later versions.