When I paste an X-flipped pose, it doesn't get mirrored correctly to the other side of the body, bones get bent backwards. This happens with all arms bones starting from the shoulders and also with wings of a winged character. It doesn't happen with legs though, those work fine.
Also, I can fix this manually in edit mode by changing the rolls of those bones to the equal and opposite value of the other side's bones but it's quite tedious (fingerbones zZz..)
When I paste an X-flipped pose, it doesn't get mirrored correctly to the other side of the body, bones get bent backwards. This happens with all arms bones starting from the shoulders and also with wings of a winged character. It doesn't happen with legs though, those work fine. Also, I can fix this manually in edit mode by changing the rolls of those bones to the equal and opposite value of the other side's bones but it's quite tedious (fingerbones zZz..)