powroupi / blender_mmd_tools

mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
GNU General Public License v3.0
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Some about normal or shader? #255

Closed zhouhang95 closed 5 years ago

zhouhang95 commented 5 years ago

image1

image2

What do you do in your add-on? Why the lines disappear? Fig.1 is blender2pmxem, Fig.2 is blender_mmd_tools.

powroupi commented 5 years ago

It is custom normals / custom-split-normals: :smile:

If you disable [Properties editor ‣ Object Data ‣ Normals ‣ Auto Smooth], it will show default normals of the geometry. Usually you can remove/merge doubled vertices to get smooth normals if you don't want custom normals.

zhouhang95 commented 5 years ago

Could you change the dispaly in solid mode back to blender default dispaly. As you look, now it is hard to see the surface details.

zhouhang95 commented 5 years ago

I mean the render methed not smooth normals.

powroupi commented 5 years ago

Do you mean "metallic" look? Try this command in Blender Python Console:

>>> for m in D.materials: m.metallic = 0
>>>

For now, you can also remove these 2 line in core/material.py#L536-L537 as you like. :smile:

nagadomi commented 5 years ago

Could you change the dispaly in solid mode back to blender default dispaly.

I think this refers to the viewport shading setting. viewport_shading

zhouhang95 commented 5 years ago

Thanks a lot!