Closed zhouhang95 closed 5 years ago
It is custom normals / custom-split-normals: :smile:
If you disable [Properties editor ‣ Object Data ‣ Normals ‣ Auto Smooth], it will show default normals of the geometry. Usually you can remove/merge doubled vertices to get smooth normals if you don't want custom normals.
Could you change the dispaly in solid mode back to blender default dispaly. As you look, now it is hard to see the surface details.
I mean the render methed not smooth normals.
Do you mean "metallic" look? Try this command in Blender Python Console:
>>> for m in D.materials: m.metallic = 0
>>>
For now, you can also remove these 2 line in core/material.py#L536-L537 as you like. :smile:
Could you change the dispaly in solid mode back to blender default dispaly.
I think this refers to the viewport shading setting.
Thanks a lot!
What do you do in your add-on? Why the lines disappear? Fig.1 is blender2pmxem, Fig.2 is blender_mmd_tools.