Hi there,
Firstly I like to acknowledge this MMD addon that works very well in Blender 2.92 and I understand will also works well in the final release of 2.93 and 3.0 .. that means we will have continuity to further use MMD in Blender !! :)
At the moment, I think I have enjoyed very much with this addon that are very rich.
There's is one area that we like very much .. the physics ..
However, it seems a little too much rigid body movement on hair and skirt.
Besides in Scene setting .. Rigid World Bodies > Substeps Per frame reduce to 1, is there anything else we can reduce the rigid bodies movement around the skirt and hair. If not, is there a way to remove physics on hair and skirt and keep the rest?
Also once in a while 1 or 2 attachment fly away. My solution is to delete the mesh that attached to those bones .. or try to "connect" the to the main body armature but notice sometimes this is grey up so no choice but to delete those mesh like hair, ribbons .. on some models.
Appreciate some guidance ..
This continue to be a wonderful tool that I will love to continue using .. if possible forever !
Hi there, Firstly I like to acknowledge this MMD addon that works very well in Blender 2.92 and I understand will also works well in the final release of 2.93 and 3.0 .. that means we will have continuity to further use MMD in Blender !! :)
At the moment, I think I have enjoyed very much with this addon that are very rich. There's is one area that we like very much .. the physics .. However, it seems a little too much rigid body movement on hair and skirt. Besides in Scene setting .. Rigid World Bodies > Substeps Per frame reduce to 1, is there anything else we can reduce the rigid bodies movement around the skirt and hair. If not, is there a way to remove physics on hair and skirt and keep the rest?
Also once in a while 1 or 2 attachment fly away. My solution is to delete the mesh that attached to those bones .. or try to "connect" the to the main body armature but notice sometimes this is grey up so no choice but to delete those mesh like hair, ribbons .. on some models.
Appreciate some guidance .. This continue to be a wonderful tool that I will love to continue using .. if possible forever !