powroupi / blender_mmd_tools

mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
GNU General Public License v3.0
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bone chain endings pointing straight up after model import #355

Closed bennyd87708 closed 3 years ago

bennyd87708 commented 3 years ago

I'm having an issue where many bone chain endings (leafs?) in the armature import are pointing straight up when they shouldn't be. Apologies if I am simply missing an import setting for auto orient bones or ignore leafs or something like that, I'm not very experienced. I've tried using Blender 2.79b, 2.83, and 2.93. Here is a screenshot of what it looks like on the model's hands (it happens elsewhere too but this is the most visible location). bbc3a0bdf57738d9b71dee50a451a12e Also I'm using all out Ahri from this mmd download on deviantart if anyone ends up wanting to try it themselves.

nagadomi commented 3 years ago

Those finger bones are tip bones (zero length bone). Tip bone does not have length and direction. Blender can't display a bone with zero length, so a simple bone is displayed instead. I think this is the issue on the model side.

bennyd87708 commented 3 years ago

Ah I understand. I guess that means there isn't any fix besides manually orienting everything. Thank you for the insight!