ppeccin / WebMSX

WebMSX - Online MSX Emulator
https://webmsx.org
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Sprite Collision issue #60

Open TFHFony opened 4 years ago

TFHFony commented 4 years ago

The new MSXDev'20 game Litter box doesn't run correctly on WebMSX. The error is related to this issue in OpenMSX: https://github.com/openMSX/openMSX/issues/1198

When this issue was solved, this also solved the Litter Box (https://www.msxdev.org/2020/07/11/msxdev20-06-litter-box/) issue.

TFHFony commented 4 years ago

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

ppeccin commented 4 years ago

This behavior was already corrected in release 6.0, wasn't it?

On Sun, Jul 12, 2020, 07:07 TFHFony notifications@github.com wrote:

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657201189, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAFOLIBGLKEKVGB4YIVZ7CTR3GDOTANCNFSM4OXXEQAA .

TFHFony commented 4 years ago

Yep, but probably not completely as the game still shows this behaviour in WebMSX 6.0.

Op zo 12 jul. 2020 20:21 schreef ppeccin notifications@github.com:

This behavior was already corrected in release 6.0, wasn't it?

On Sun, Jul 12, 2020, 07:07 TFHFony notifications@github.com wrote:

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657201189, or unsubscribe < https://github.com/notifications/unsubscribe-auth/AAFOLIBGLKEKVGB4YIVZ7CTR3GDOTANCNFSM4OXXEQAA

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ppeccin commented 4 years ago

Is it a MSX1 game? Does it still show the problem running on a MSX1 machine on WebMSX?

On Sun, Jul 12, 2020, 15:33 TFHFony notifications@github.com wrote:

Yep, but probably not completely as the game still shows this behaviour in WebMSX 6.0.

Op zo 12 jul. 2020 20:21 schreef ppeccin notifications@github.com:

This behavior was already corrected in release 6.0, wasn't it?

On Sun, Jul 12, 2020, 07:07 TFHFony notifications@github.com wrote:

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657201189, or unsubscribe <

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TFHFony commented 4 years ago

Yes, it's an MSX 1 game and I'm running it in MSX1 mode on WebMSX in the MSXDev section on my site:

https://www.file-hunter.com/MSXdev/index.php?id=litterbox

Op zo 12 jul. 2020 20:37 schreef ppeccin notifications@github.com:

Is it a MSX1 game? Does it still show the problem running on a MSX1 machine on WebMSX?

On Sun, Jul 12, 2020, 15:33 TFHFony notifications@github.com wrote:

Yep, but probably not completely as the game still shows this behaviour in WebMSX 6.0.

Op zo 12 jul. 2020 20:21 schreef ppeccin notifications@github.com:

This behavior was already corrected in release 6.0, wasn't it?

On Sun, Jul 12, 2020, 07:07 TFHFony notifications@github.com wrote:

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub <https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657201189 , or unsubscribe <

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TFHFony commented 4 years ago

OK... The issue seems to be solved by running it in MSX2 mode...

On Sun, Jul 12, 2020 at 8:47 PM Arnaud de Klerk arnaud@file-hunter.com wrote:

Yes, it's an MSX 1 game and I'm running it in MSX1 mode on WebMSX in the MSXDev section on my site:

https://www.file-hunter.com/MSXdev/index.php?id=litterbox

Op zo 12 jul. 2020 20:37 schreef ppeccin notifications@github.com:

Is it a MSX1 game? Does it still show the problem running on a MSX1 machine on WebMSX?

On Sun, Jul 12, 2020, 15:33 TFHFony notifications@github.com wrote:

Yep, but probably not completely as the game still shows this behaviour in WebMSX 6.0.

Op zo 12 jul. 2020 20:21 schreef ppeccin notifications@github.com:

This behavior was already corrected in release 6.0, wasn't it?

On Sun, Jul 12, 2020, 07:07 TFHFony notifications@github.com wrote:

Additional information. Because of the bug, the ON SPRITE GOSUB routine gets called continiously which makes the game run very slow. Other effects: No sound eating the pils & you can catch the mouse before it's shown on screen.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub <https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657201189 , or unsubscribe <

https://github.com/notifications/unsubscribe-auth/AAFOLIBGLKEKVGB4YIVZ7CTR3GDOTANCNFSM4OXXEQAA

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— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/ppeccin/WebMSX/issues/60#issuecomment-657257679, or unsubscribe <

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