Hi @pperle . I was thinking to extend the project by remapping screen pixel points to gaze vector values. I have seen that in gaze tracking your model does that for you. But I want to do it mathematically. I know positions of camera, screen, face and screen pixel points. Could you put some light on how to do it ?
Hi @pperle . I was thinking to extend the project by remapping screen pixel points to gaze vector values. I have seen that in gaze tracking your model does that for you. But I want to do it mathematically. I know positions of camera, screen, face and screen pixel points. Could you put some light on how to do it ?