ppetr / tremulous-gpp-mods

My Tremulous GPP mods.
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Various suggestions (Stages 4 & 5) #38

Open ghost opened 11 years ago

ghost commented 11 years ago

Just throwing out ideas and see what sticks. :P Maybe if you like part, but don't like S4/5 idea, put them in S3 or whatever.

Stage 4, 5:

Aliens: Advanced Dretch (free) Stage 4 45 hp, stage 4 Can turn semi-invisible for 30 seconds every so often. Advanced Tyrant (7 evo) Stage 5 650 hp, stage 5 Does more damage, has single or double regen field.

Alien Buildables: Goop (4 BP) Stage 4 150 HP Goop is built from the ceiling, hangs down and obscures view. Shrine (12 BP) Stage 4 200 HP Reduces damage aliens and buildings take for a large radius. Spire (12 BP) Stage 5 300 HP Shoots poisonous needles, long range. Similar to human's turret.

Weapons: Landmine ($500) Stage 4 Explodes if an alien steps on it. Railgun ($1200) Stage 5 Like the mass driver, but does 3x as much damage, and goes through any target, hitting any behind. Impact with a wall causes a small splash area. Should take longer between shots. Should create a visible trail (but the projectile is hitscan).

Human Buildables Minirocket Battery (12 BP) Stage 4 Mini rockets, slow but destructive. Force-field Generator (16 BP) Stage 5 200 HP Aliens within the force-field area take damage. Stops projectiles.