Closed andrew-karppinen closed 8 months ago
Hi, can you provide a minimal test case, or show the code around how you manage window, the menu creation, and so on? thanks
The problem was actually just my own incorrect way of measuring the screen resolution, the "problem" is not related to the pygame menu library, but rather to pygame in general. Here is the sample code, and if you delete that line, there is no problem.
`import pygame import pygame_menu
pygame.init()
resolution = pygame.display.set_mode().get_size() #get screen resolution
surface = pygame.display.set_mode((600, 400), pygame.WINDOWMOVED)
menu = pygame_menu.Menu('Welcome', 400, 300, theme=pygame_menu.themes.THEME_BLUE)
menu.add.text_input('Test :', default='') menu.add.selector('Difficulty :', [('Hard', 1), ('Easy', 2)])
menu.mainloop(surface)`
Environment information Describe your environment information, such as:
Window opens so that it's pinned to the top-left corner and there's no title bar. There's no bug on Linux, but I often encounter it on Windows.