This issue was present for a while now, but until Mod Alchemist was never as concerning. Since Mod Alchemist can draw extremely long menus, memory overflow problems became more apparent.
Has been resolved and should result in better memory handling across all Ultrahand packages/commands.
Slight tweaks to version label pre-formatting for overlays and packages.
Failed interpreter spawning bug fix.
Commands would occasionally get locked in an "in-progress" mode when there were memory related problems when trying to spawn the interpreter thread. When memory related problems occur, the command will return a failed command state instead (red "X").
List of changes:
Mod Alchemist
was never as concerning. SinceMod Alchemist
can draw extremely long menus, memory overflow problems became more apparent.