Closed Txus5012 closed 1 year ago
+1 to have this nice module updated to v11 if possible! :)
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@pplans do you plan on still maintaining this? I might have interest in forking if not.
have a working version. There are some console warnings about a sound file. I will try to resolve that but should be able to put out a PR to get this module fixed!
Fabulous. Well,done.
Kind regards,Wayne
On Friday, September 1, 2023, 7:29 pm, CodaBool @.***> wrote:
have a working version. There are some console warnings about a sound file. I will try to resolve that but should be able to put out a PR to get this module fixed!
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hi guys, yeah I plan to do so but have had troubles working on two parallel versions on my computer before and have no much time to digg it through. Am currently based on the stable version (10) until next release, you can make a PR I'll review it
Also, the sound file is an issue with the current state of the Foundry sound API which is kinda bad. I can't remember the details right now but it involved non cached memory for the sound boards, so each time you wanna play a sound it will try to load it. This process takes time and doesn't suit the sound for the motion tracker who needs high trigger precision
I have an implementation with AudioHelper, should have a PR out by end of today. We can discuss things once I have that made.
PR is being reviewed, sorry for the delays, been sick & still at work :')
How can I install a working v11 version?
best to just wait for the PR to get merged
...but if you are feeling impatient the extra bug testing might be useful.
requires git installed on your server
.../Data/modules/
git clone https://github.com/CodaBool/motion_tracker.git
if you run into any issues with the v11 version it'd be useful to know on that pr I opened.
Hi guys, the v11 migration should be online, thanks CodaBool for his efforts. Please let me know if we can close the issue
On a quick check the audio volume controls and the checkbox to ignore PCs don't seem to work. Other than that, it's great to have this module back!
Awesome, glad it's mostly working. I know why both those bugs are happening. Those should be straightforward fixes. I could probably put out a PR before the end of the month for those.
ok so am closing this issue then, we can make a second for the checkbox
Hi. Great module. Thanks!
In Foundry v11 doesn't seem to work, looks like an issue with the new PIXI.