Is there a possibility in the future to get an end_time for games that have been aborted by the host or at least have an indication of the current game being aborted?
I have a "lobby listener" for our weekly matches and I have ran into a small issue, where next games were not being picked because of a loop checking the game and waiting for end_time and scores[] to be present/filled (at the moment I treat such games as ongoing).
At this point I could check if there are new games present in the games[] array and perform new checks.
Is it a better approach to meanwhile check for the end_time/scores on next game(s)? It would make things easier if I knew the returned game was aborted.
Is there a possibility in the future to get an end_time for games that have been aborted by the host or at least have an indication of the current game being aborted?
I have a "lobby listener" for our weekly matches and I have ran into a small issue, where next games were not being picked because of a loop checking the game and waiting for end_time and scores[] to be present/filled (at the moment I treat such games as ongoing).
At this point I could check if there are new games present in the games[] array and perform new checks. Is it a better approach to meanwhile check for the end_time/scores on next game(s)? It would make things easier if I knew the returned game was aborted.