This should get the nearest two users by rank of another user.
E.g. person with rank 100 000 should yield back person with 99 999 and 100 001.
(basically 2xget_user requests with rank as parameter, yielding 2 user objects)
What would this be used for? (or at least for me):
I'd want to create Milestones for Players (e.g. you need x pp to reach y rank). Some people get motivated when they see these, so it would make them keep going.
Would help with comparing top plays etc. too, to give one player a goal to achieve new top plays.
Not sure what else one can use this for yet, but hopefully is enough reason to implement this.
This should get the nearest two users by rank of another user. E.g. person with rank 100 000 should yield back person with 99 999 and 100 001. (basically 2xget_user requests with rank as parameter, yielding 2 user objects)
What would this be used for? (or at least for me): I'd want to create Milestones for Players (e.g. you need x pp to reach y rank). Some people get motivated when they see these, so it would make them keep going.
Would help with comparing top plays etc. too, to give one player a goal to achieve new top plays.
Not sure what else one can use this for yet, but hopefully is enough reason to implement this.