Open MiraiSubject opened 4 years ago
So something like Track
's RestartPoint
?
It's more like a loop point than a restart point.
I'd check to see if this is achievable by a custom clock first, and evaluate the issues from there if it's not. Video
and Animation
should be kept simple since their clock logic is already quite complex.
One thing that may be an issue is buffering since you have to seek back in time, but I'd have to see how it looks first.
Use case:
This is more related to osu! tournaments, but graphics designers could then implement certain effects inside the video for a segment of frames and then have a second segment loop infinitely.
Example:
Other applications that utilize the osu-framework will also be able to utilize this for video backgrounds etc.
Will likely require https://github.com/ppy/osu-framework/issues/3519 to be fixed first before this can be reliably used.