Closed Okorin closed 4 months ago
At what point does the video get deleted?
Also could you try using different filenames (not part1
/ part2
ie. anything without a numeric sequence) just to rule that out?
when you click "download with video" on the beatmap, the osz on the server will only contain the second video
edit: the game never informs you of this deletion, it just wont be there
when you go through file->export package it works as expected
what we tried
.osb
for some reason AND didn't upload the first videowill try non-numeric filenames sec
using a non-numeric name deleted the second video now lol
[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,8940,"opening.avi"
Video,135929,"ending.mp4"
Video,201628,"ending.mp4"
tried to work around by having a video used as a sprite. this also doesn't work as uploading it removes the video offset if they overlap for long enough for some reason?
the video i tried this with: https://drive.google.com/file/d/1C9Y2WiNsopbhlT3l-icMyICK5U564Grz/view?usp=drive_link
Before in the .osu
uploading:
Video,8727,"video.avi"
F,0,0,19114,0
F,0,19114,96879,1
F,0,96879,,0
Video,48027,"video.avi"
F,0,0,141125,0
F,0,141125,196097,1
F,0,196097,,0
Video,173974,"video.avi"
F,0,173974,238834,0
F,0,238834,261795,1
F,0,261795,,0
after uploading
Video,0,"video.avi"
F,0,0,19114,0
F,0,19114,96879,1
F,0,96879,,0
Video,0,"video.avi"
F,0,0,141125,0
F,0,141125,196097,1
F,0,196097,,0
Video,173974,"video.avi"
F,0,173974,238834,0
F,0,238834,261795,1
F,0,261795,,0
we can work around it in this case by just making the entire experience into one bigger video but it may go over the 55mb upload limit for 5 minute songs (?) and is pretty wasteful
adding another diff and starting the video blocks off with a MY
command instead of F
... fixed this particular issue? I do not understand how or why though https://github.com/ppy/osu-stable-issues/issues/1240#issuecomment-2184230098
Video,8894,"video.avi"
F,0,8894,19114,0
F,0,19114,96879,1
F,0,96879,,0
Video,48027,"video.avi"
F,0,48027,141125,0
MY,0,48027,141125,3000
MY,0,70000,,0
F,0,141125,196097,1
F,0,196097,,0
Video,173974,"video.avi"
F,0,173974,238834,0
MY,0,173974,238834,3000
MY,0,238834,,0
F,0,238834,261795,1
F,0,261795,,0
seems to be retained properly, performance of showing multiple videos at once notwithstanding...
Video,173974,"vids/video.avi"
would become Video,173974,"video.avi"
after upload, breaking the referenceF
command cannot get rid of, though you can just start playing it offscreen until the fadeout takes effect (which is super hacky)0
i'd heavily recommend you avoid doing this in the first place. treading on new ground where stable doesn't support what you're doing is probably going to inhibit ranking.
oh. none of what i did was technically declared unrankable. that's why i was doing it to begin with :D
There's https://osu.ppy.sh/beatmapsets/29157#osu/156352 with multiple videos ranked so I'm at least fairly certain at some point in some way, it was supported, which is why i made the issue in the first place
Edit: Well and I made the issue because as far as I can see none of what I did in the beatmap is currently unrankable, but lots of behaviour is unexpected when dealing with it. I don't know if you remember what was and wasn't intended, but multiple things I ran into do seem more like bugs, hence the report here
Edit2 the game also supports playing the videos, uploading the set and including multiple videos or using videos as sprites also works locally but uploading the beatmap messes with the main part involved inconsistently
we can work around it in this case by just making the entire experience into one bigger video but it may go over the 55mb upload limit for 5 minute songs (?) and is pretty wasteful
if this is due to empty time between each video, try doing a two-pass encode. this will make the overhead for the "empty" sections negligible.
as for the loss of videos in the .osu
file output i'm not sure i'll be fixing that since it seems to work in some cases for you. i'd recommend working around it for now and we'll make sure it works correctly in lazer (it should already, i've checked).
if this is due to empty time between each video, try doing a two-pass encode. this will make the overhead for the "empty" sections negligible.
since there was no movement on this i recreated the entire video by hand as a storyboard lol
i'd recommend working around it for now and we'll make sure it works correctly in lazer (it should already, i've checked).
how'd you check BSS in lazer not deleting files when uploading a beatmap? I thought that whole thing didn't exist there yet 🙃
and well the problem was that it inconsistently decides to delete multiple videos upon upload from both the .osu
files and just from the folder with no warning to the user. I assume it just doesn't like having more than one video.
I think it would still be worth looking into this as hybrid mode mapsets of like osu! and taiko specifically would prefer having different videos optimised around the default playfield placements of both gamemodes
Would prevent:
replicating: a
.osb
like this will cause onlyvids/part2.avi
to be in the.osz
downloadedlocal folder osz download:
example: https://osu.ppy.sh/beatmapsets/2195167#osu/4644543
example of this state: https://drive.google.com/drive/folders/1IGYzCZAO5S5k5YOQBAw9atA8vl56k1r1?usp=sharing
Used to be possible (and playing the videos seems to work) in stuff like https://osu.ppy.sh/beatmapsets/29157#osu/156352
Just wanna know if this is known and a wontfix or if this is a bug edit: i do not get a warning about unused files or anything when uploading this state. It's very counterintuitive