Open LastExceed opened 2 years ago
I've tested but cannot reproduce. Could you please provide logs from after the crash?
sry 4 late response. nothing shows up in the logs (apart from startup stuff) update_success.log runtime.log I'll ask my friend for their logs, maybe we'll find something there. anything else we can do?
If the game is not showing any crash logs, it's likely a GPU or system level issue. Please check event viewer and provide any details available there.
from event viewer:
The program osu!.exe version 1.3.3.7 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: d7d0
Start Time: 01d84fdff6332845
Termination Time: 9
Application Path: D:\games\vsrg\osu!\stable\osu!.exe
Report Id: 1f31c004-57bb-46f0-b8ae-27fbebf1742a
Faulting package full name:
Faulting package-relative application ID:
Hang type: Unknown
the Security and Maintenance control panel
shows the same information, and nothing more
one more thing i noticed just now: during the freeze the games cpu usage jumps up to 8-9%. considering that my cpu is 6core/12thread it looks like a thread is spinning endlessly. I also tried leaving the game in the frozen state for a while to see if something happens (it doesnt). dunno if this info is useful
A hang is different. For that you can:
C:\Windows\SysWOW64\Taskmgr.exe
dump file sent
Waiting on correct permissions to download the dump, if I recall.
sry for the late response. i asked a trusted person (who lives far away) to see if they can download the file via the link i sent in the mail, and they could, so i don't think there's a problem with permissions
I was able to access the dump, thanks.
osu!.exe!osu.GameModes.Select.SongSelection.DisplayScorePanel(osu.GameplayElements.Scoring.Score s, float offset, int rank, int displayRank, int diff, System.Collections.Generic.List<osu.Graphics.Sprites.pSprite> spriteList) Unknown
osu!.exe!osu.GameModes.Select.SongSelection.ShowScores(bool isCallback) Unknown
osu!.exe!osu.GameModes.Select.SongSelection.beatmapTreeManager_OnSelectedBeatmap(object sender, osu.GameplayElements.Beatmaps.Beatmap beatmap) Unknown
osu!.exe!osu.GameplayElements.Beatmaps.BeatmapTreeManager.Select(int newSelectedIndex, bool expandParent) Unknown
osu!.exe!osu.GameplayElements.Beatmaps.BeatmapTreeManager.onClickUp(object sender, System.EventArgs e) Unknown
[Native to Managed Transition]
[Managed to Native Transition]
mscorlib.dll!System.Delegate.DynamicInvokeImpl(object[] args) Line 123 C#
osu!.exe!osu.Input.InputTarget.Invoke(osu.Input.InputEventType eventType) Unknown
osu!.exe!osu.Input.InputManager.TriggerEvent(osu.Input.InputEventType eventType) Unknown
osu!.exe!osu.Input.Handlers.MouseManager.DoOnClickUp() Unknown
osu!.exe!osu.Input.InputManager.UpdateFrame(osu_common.Helpers.VoidDelegate updateMethod) Unknown
osu!.exe!osu.GameBase.Update() Unknown
osu!.exe!osu.Framework.Game.onHostIdle(object sender, System.EventArgs e) Unknown
osu!.exe!osu.Framework.GameHost.OnIdle(object sender, System.EventArgs args) Unknown
osu!.exe!osu.Framework.WindowsGameHost.onacApplicationIdle(object sender, System.EventArgs e) Unknown
On an immediate check I can't see what could cause a hang in this function. First thought is disk corruption.
wouldn't that imply that my friend and i both have disk corruptions, and they somehow happen to be in the exact same spots? that seems incredibly unlikely to me
Maybe unrelated. I have nothing to add, sorry.
steps to reproduce
demo video
https://youtu.be/knyJui8Jqfc i can reproduce this every time, and a friend of mine can too
potentially relevant info to isolate the issue