ppy / osu

rhythm is just a *click* away!
https://osu.ppy.sh
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Object goes offscreen even tho their coordinates are within 512x384 #11862

Open Mrcubix opened 3 years ago

Mrcubix commented 3 years ago

Describe the bug: I made a stream generator for osu! and it seem like during my acceleration testing in osu!stadard that the object went off screen, so i checked the generated .osu file and for some reason, all coords are within 512 x 384, and yet, it still cause the objects to suddenly warp offscreen, tested on lazer and it also happen there.

The software from which the map has been generated can be found on my github page

the map: https://cdn.discordapp.com/attachments/724106667964366968/813220224920191006/OsuStreamGenerator_-_180bpm_-_44.osz

Screenshots or videos showing encountered issue: image image image osu!lazer version: Latest Release (2021.220.0) Logs: logs.zip

Other Infos:

haven't checked my the batch of 50 maps i generated last night but it might have some more with the same issue

Mrcubix commented 3 years ago

Osu!StreamGenerator - 180bpm - 44.zip

another map that suffer the same issue at 74916

peppy commented 3 years ago

Without looking into it, I would hypothesise that this is related to stacking. You should try setting stack leniency to zero and see if it resolves the issue on your test beatmaps.

Mrcubix commented 3 years ago

Just tried it and it effectively cause the notes to warp, why it happen however is another question