Describe the new feature: Gamemode to play with arrows and space, for those who likes rhythm games like LoveBeat, Audition, Touch Online and similar. Beat blocks looks a more self-descriptive name but in the format of osu gamemodes, "osu!beats", "osu!bubbles" or another will sounds good too.
Coube be autogenerated using the main offset or creating a specific for this mode.
Rounds will be with single or double row of 4 beat blocks (or more with mod).
Each beat block can have a space block OR arrows to be pressed in the sequence, while that beat is being played.
How much faster the BPM was in that round, more tolerance the player need to start/end each block before consider that input as a fail.
Only spacebars needs to have a precision judgement. I don't know in practice, but I suggest for the single arrow in a beat block to have the same judgement too, to improve the gameplay and more data to judge.
Between rounds, it's necessary a time to player rest and be focused again. A beat countdown to warning the player, or another visual rhythmed alert, is necessary to prepare the player to the next round. 8 or 4 beats earlier maybe?
*game concept being created in HTML/CSS with a more "toy style" and separed video panel to test, but obviously need to be recreated with a futuristic style
Proposal designs of the feature:
Similar visual to the osu! gamemode but with different color for each key in keyboard. Need to support more than a 4-arrows set (like WASD, IJKL or numerical pad 2469 arrows) to players be able to play fast songs with a lot of notes to press. A virtual keyboard (single or double arrows in the side down of the screen) and a spacebar at center bottom is important to be touch-friendly.
Thanks for the suggestion, but we don't really accept proposals for rulesets here, especially when they are not original ideas but copying other games.
Describe the new feature: Gamemode to play with arrows and space, for those who likes rhythm games like
LoveBeat
,Audition
,Touch Online
and similar. Beat blocks looks a more self-descriptive name but in the format of osu gamemodes, "osu!beats", "osu!bubbles" or another will sounds good too.https://user-images.githubusercontent.com/42657376/115516997-1309ce00-a25d-11eb-9d8f-56e54103eeb5.mp4
https://user-images.githubusercontent.com/42657376/115521626-b52bb500-a261-11eb-8a6d-8739240e2d7b.mp4
*game concept being created in HTML/CSS with a more "toy style" and separed video panel to test, but obviously need to be recreated with a futuristic style
Proposal designs of the feature: Similar visual to the osu! gamemode but with different color for each key in keyboard. Need to support more than a 4-arrows set (like
WASD
,IJKL
or numerical pad 2469 arrows) to players be able to play fast songs with a lot of notes to press. A virtual keyboard (single or double arrows in the side down of the screen) and a spacebar at center bottom is important to be touch-friendly.