Open AlexHgC opened 3 years ago
That's because StarRatingRangeDisplay
currently relies on b.StarDifficulty
, I think it should be fine to use BeatmapDifficultyCache
and consider "required mods" only for the time being.
I'm not completely convinced that is what should happen. What if ModEasy
is selected to be a free mod, for instance? That potentially changes the playlist's spread.
But that would of course depend on whether the players have it selected or not. I don't think it matters much right now so it can be ignored for the time being, as I mentioned above.
I think it's fine to display the "room beatmap" difficulty, since it's on the room panel. free mod can get its own difficulty display if that's sought after.
But it can be a problem. Let me explain :
As you can see, this is not a freemod, but an applied mod for everyone. If the room displays the 4-star difficulty when it's in real much more with DT, people will think of finding a room at their level whereas not at all, and this will often lead to confusion. It would be really helpful if the difficulty display could update in the multiplayer room and in the lobby, to avoid confusion.
Regarding freemods, indeed having their own display would be very nice, but would it be really useful given that DT / HT and rate are not available in freemods?
@AlexHgC that is already discussed above. and is part of the proposed fix.
Indeed, I had misunderstood
Describe the bug: When you use any mod that change the Star Rating, the multiplayer lobby doesn't show the new SR
Screenshots or videos showing encountered issue:
https://user-images.githubusercontent.com/31996023/132771712-974db905-1a3a-49f7-9ac9-7fbcd4382ed9.mp4
osu!lazer version: 2021.907.0