ppy / osu

rhythm is just a *click* away!
https://osu.ppy.sh
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Multiplayer room should have a timeout for starting match when not all users are loaded #17296

Closed frenzibyte closed 2 years ago

frenzibyte commented 2 years ago

Right now making one player stuck in WaitingForLoad (by having an overlay open, for example) can cause the multiplayer room to wait indefinitely.

https://user-images.githubusercontent.com/22781491/158761966-01987b47-2019-4016-910b-9a4c23324d9f.mp4

Gonzalo-Bruna commented 2 years ago

isn't this the same issue I stated 2 years ago ? https://github.com/ppy/osu/issues/11367